The Makers Empire Design Curriculum describes the development of skills, knowledge and understandings across K-6. 

The aims of the Makers Empire Design Curriculum are that students:

  • develop confidence as designers and problem solvers.
  • use design thinking processes to generate and communicate design ideas
  • produce designed solutions by selecting and manipulating a range of materials, systems, components, tools and equipment creatively, competently and safely.
  • evaluate processes and designed solutions and transfer knowledge and skills to new situations
  • become competent users of 3D design and 3D printing
  • develop and apply spatial reasoning skills and spatial awareness 
  • understand how technology is and can be used to develop designed solutions in real-world contexts and for a range of users.

The Makers Empire Design curriculum is based on design and technology, and engineering curricula from around the world including:

  • The Australian Curriculum: Technologies, Design and Technologies
  • The NSW Syllabus: Science K-10 (incorporating Science and Technology K-6) 
  • Victorian Curriculum: Technologies, Design and Technologies
  • Next Generation Science Standards: Engineering Design (US)
  • ISTE Standards for Students: Innovative Designer 

The Makers Empire Design Curriculum has 6 content strands:

  1. Technology Applications
  2. Investigating
  3. Generating Ideas
  4. Prototyping and Modelling
  5. Testing and Evaluating
  6. Planning and Managing 

The 6 content strands include skills, knowledge and understandings that develop across 3 bands:

K-2, 3-4, 5-6

A pre-K band will be developed to address the NSW Early Stage 1 syllabus and the Victorian A-D level curriculum.

Although the Makers Empire Design Curriculum focusses on design and technology, and engineering, the Makers Empire 3D learning program can also be used to effectively integrate other curriculum areas. For examples of how to use Makers Empire to achieve integrated learning outcomes, please refer to the Lesson Library and Professional Development Modules in the Teacher’s Dashboard

Show me how it works

Curriculum aligned challenges can be found in Challenge Central on the World map. This will only be available for users who have entered a Class Code and reached Level 3.

On entering Challenge Central, students will see the familiar challenge path where they can progress through the curriculum aligned challenges sequentially.

Each curriculum aligned challenge includes a short design brief outlining the context and goal of the challenge. K-2 challenges include a narrated video, making them accessible to learners of mixed literacy levels.

(above: K-2 curriculum with narrated video design brief)

(above: 5-6 curriculum design brief)

Teachers are able to view and set their students' curriculum levels in the Teachers Dashboard. Students will be presented with age-appropriate design briefs according to their curriculum level. 

Once a student completes a curriculum aligned challenge, the teacher will be able to assess their work via the Teachers Dashboard. Here they can quickly view the designs, assess the work, make a comment and reward tokens to students. Teachers can assess a design with one of three results - Satisfactory, Above Satisfactory or Below Satisfactory.

An assessment of Below Satisfactory will result in the student being prompted to retry the challenge in order to complete that challenge and claim the reward.

The status of the assessment will be shown to the student in the Makers Empire 3D app, via the icons on the challenge block. Below you will see that Splish Splash Shelter is awaiting assessment, People Power is assessed and there is reward to collect, while Tunnel Trouble is yet to be started by the student.

Important Notes

  • Each curriculum challenge can be ‘replayed’ infinitely.  
  • Once a student submits a curriculum aligned challenge design for assessment they can continue editing that design until their teacher assesses it. 
  • Once a teacher assesses a design, the assessment can not be changed and the original design can not be edited. If a student is required, or wants to, make revisions to their design a new version will be ‘cloned’ and the original retained as a record, allowing teachers to easily visualise and recall their students' progress.
  • Students can only work on the one, most current, version of their curriculum aligned challenge design at any time. To avoid confusion for teachers, students can not make and/or submit multiple versions of the same design for assessment.

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